This was part of my personal project and it was meant to take 4 weeks. However, I did not spend 4 weeks on this. If I would estimate the time I spent on this, I would guess maybe somewhere between 7-9weeks if I would work from 09:00-17:00 5days/week. I worked on this from time to time in the evenings and sometimes it could go days/weeks before I started working on it again. This was my main reference when modelling the gun.
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https://digitaltmuseum.se/011024466773/kulspruta-m-1958
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This whole project was a big challenge for me and I learnt so much. Everything from hard surface pipeline and realism texturing workflow.
I have never modelled a gun before so it was a fun experience.
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KSP 58: ~45k tris.
Ammo bag Tris: ~3,5k tris.
Per Bullet: ~2,5K tris.
3 x 4K textures.
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I want to end with a special thanks to https://www.artstation.com/mime3d for all the feedback, tips and tricks!