Mariah Fransson
Mariah Fransson
2D and 3D Artist
Stockholm, Sweden

Summary

Hello!
I am a very social person who loves to meet new people, sharing knowledge and to problem solve. I have a passion for art and everything 3D related. I love concepting, modelling and making the creations come to life with animations. I’m eager to continuously learn and grow.

Feel free to contact or connect with me on my LinkedIn (https://www.linkedin.com/in/mariah-fransson-2312a8289/)!

Thank you for reading my page and have a nice day!

Skills

3D Modeling3D AnimationRiggingUnreal EngineConcept ArtTexturingPixel Art2D Animation2D IllustrationsUI DesignVFXDigital SculptingUI art

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Premiere
Premiere
PaintTool SAI
PaintTool SAI
Krita
Krita

Productions

    • Video Game
      STRIDEN
    • Year
      2025
    • Role
      2D and 3D Artist.
    • Company
      5 Fortress.
    • Video Game
      Fae & Fauna
    • Year
      2024
    • Role
      3D Artist and 3D Animator Intern.
    • Company
      Aurora Arts.
    • Video Game
      Ecopoint
    • Year
      2024
    • Role
      Concept Artist. 2D Artist. 3D Animator, Technical Animation, Rigging.
    • Company
      Team Kloss Ohlson (School Project).
    • Video Game
      DriveBack: San Juego
    • Year
      2024
    • Role
      Concept Artist, Environment Artist, 2D Artist, 3D Artist, VFX, Tech Art, Performance Optimization.
    • Company
      Team Churro Chasers (School Project).
    • Video Game
      BEETLEBOT
    • Year
      2023
    • Role
      Concept Artist, Character Artist, 2D Artist, 3D Artist.
    • Company
      Team Do Potato Studios (School Project).

Experience

  • 2D and 3D Artist at 5 Fortress
    Boden, SE
    April 2025 - April 2026

    I worked on an online shooter live service game on Steam called Striden during and after the launch doing Illustrations, modelling, art mockups, scripting, UI/UX design and implementation inside Unreal Engine.

  • 3D Artist and Animator Intern at Aurora Arts
    Skövde, SE
    November 2024 - June 2025

    During my internship period I did my animation work inside Unreal Engine 5.4. I made control rigs (both custom and modular), animations, rigging, skin weighting, scripting. I also set up ABP, anim graph, state machines and cleaned up animations. I also got to learn how to use Blender and create some game props.

  • 3D Game Artist Student at Playgroundsquad
    Falun, SE
    August 2023 - June 2025

    At PSQ we learned everything you need to know to be able to work as a Game Artist in the gaming industry. Here you'll learn 3D modeling, texturing, animation, concept development, VFX and more.

    I made 3 game projects working together with other disciplines at school.

    * BEETLEBOT

    * Driveback: San Juego (Nominated at the Sweden Game Awards 2024 for BEST ART & BEST DIVERSITY)

    * Ecopoint