Hello!
I am a very social person who loves to meet new people, sharing knowledge and to problem solve. I have a passion for art and everything 3D related. I love concepting, modelling and making the creations come to life with animations. I’m eager to continuously learn and grow.
Feel free to contact or connect with me on my LinkedIn (https://www.linkedin.com/in/mariah-fransson-2312a8289/)!
Thank you for reading my page and have a nice day!
I worked on an online shooter live service game on Steam called Striden during and after the launch doing Illustrations, modelling, art mockups, scripting, UI/UX design and implementation inside Unreal Engine.
During my internship period I did my animation work inside Unreal Engine 5.4. I made control rigs (both custom and modular), animations, rigging, skin weighting, scripting. I also set up ABP, anim graph, state machines and cleaned up animations. I also got to learn how to use Blender and create some game props.
At PSQ we learned everything you need to know to be able to work as a Game Artist in the gaming industry. Here you'll learn 3D modeling, texturing, animation, concept development, VFX and more.
I made 3 game projects working together with other disciplines at school.
* BEETLEBOT
* Driveback: San Juego (Nominated at the Sweden Game Awards 2024 for BEST ART & BEST DIVERSITY)
* Ecopoint