This is my contributions I did during the gameproject 1 at school. We worked six weeks on this game me and my awesome team! I was away for 2,5 weeks due to sickness so with the time I had, I am satisfied what I could contribute to this project.
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What I contributed was:
* Concept art.
* Created Enemy & Boss , sculpting, re-topo, uv-mapped, texturing.
* Illustrations for credits.
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We also used an inhouse engine called Tengine, reason why the game isn't published anywhere. Added a fullgameplay video for those who are curious how the game was!
BEETLEBOT | Gameplay Trailer. Not made by me.
The main enemy SoldierAnt. I sculpted in zbrush, modelled in Maya and textured it in Substance painter.
The BOSS enemy QueenAnt Agda. I sculpted in zbrush, modelled in Maya and textured it in Substance painter.
Soldier Workflow
QueenAnt Workflow
Full gameplay video! Unfortunately not playable anywhere else due to we were working in an inhouse engine called Tengine.