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Animation + Unreal Engine Controlrig

This was part of my Personal Project 3 at Playgroundsquad.
I started doing my animations in Maya but due to personal stuff that happened in my life I needed to take a pause from this project. When I revisited this project I didn’t want to animate in Maya anymore so I decided to learn about how to make a control rig in Unreal Engine and continue doing my animations inside the engine instead.
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From this project I learnt about how to make a control rig using forward- and backward-solve. How to create functions and use arrays.
In the end, I prefer to do animations inside the Unreal engine.
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Model from;
https://agora.community/assets?category=assets&resource=alpha-maya

Walk Animation

Idle Animation

Showcase of controlrig + walk animation made in Unreal Engine.

The whole controlrig.

The whole controlrig.

Explanation of Backward Solve + a Function I created.

Explanation of Backward Solve + a Function I created.